# WIND — Full Product and Documentation Reference > WIND, also known as WIND Launcher and formerly CloudClient, is a free launcher for Minecraft: Java Edition on Windows. It brings together game launching, mods and modpacks, resource packs and shaders, friends and chat, direct world sharing, local server hosting, skin management, and a Skin Creator. Its companion WindUI is an in-game UI and HUD mod that can also be used independently. This reference covers the factual information on the homepage, the complete documentation, and the FAQ, supplemented by the directly linked download, privacy, terms, and feedback pages. Filename: llms-full.txt Language: English; product names, version numbers, and important interface labels are preserved. Created and sources retrieved: 2026-10-11, Europe/Vienna. Last explicitly stated update of the Docs and the existing llms.txt: 2026-10-09. Revised: 2026-10-15 (crash analysis with Jev and Gemini, Discord server, download notice). Privacy policy and terms of use: source version dated October 2026. Format: UTF-8, structured Markdown text in a .txt file. Status: a source-based reference for a specific retrieval date; not an official commitment to future availability. ## Table of Contents 1. Sources, Scope, and Interpretation 2. Product Identity and Core Principles 3. Platform, Minecraft Edition, and Account 4. Download, Installation, Sign-In, and Updates 5. Minecraft Versions and Mod Loaders 6. Mods and Modpacks 7. Resource Packs and Shaders 8. Friends, Chat, Groups, and Notifications 9. Sharing Singleplayer Worlds with Friends 10. Hosting Local Minecraft Servers 11. Skins, Capes, and Skin Creator 12. Backgrounds and Personalization 13. Crash Assistant 14. WindUI: Role, Installation, and Compatibility 15. WindUI: Complete Feature Catalog 16. Pricing, WIND+, WIND++, and Cosmetics 17. Feature Status and Version Distinctions 18. Complete FAQ Coverage 19. Current Downloads and Release Notes 20. Complete Published Version History 21. Privacy: Data Categories and Processing 22. Terms of Use: All Published Areas 23. Help, Feedback, and Public Website Features 24. Terminology, Source Differences, and Unspecified Details 25. Source Register and Documentation Coverage ## 1. Sources, Scope, and Interpretation ### 1.1 Primary Sources Requested - Homepage: https://windlauncher.com/ - Documentation: https://windlauncher.com/docs/ - Frequently asked questions: https://windlauncher.com/faq/ The documentation is a single page with 13 sections accessible through anchor links. At the retrieval date, the actual documentation content did not link to additional internal documentation chapters. This file covers the anchors and every feature area listed there. ### 1.2 Supplementary, Directly Linked Official Sources - Download and version history: https://windlauncher.com/download/ - Privacy policy: https://windlauncher.com/data/privacy/ - Terms of use: https://windlauncher.com/data/terms/ - Feedback and bug reports: https://windlauncher.com/report/ - Existing published compact AI reference: https://windlauncher.com/llms.txt - Public page inventory: https://windlauncher.com/sitemap.xml - Crawling instructions: https://windlauncher.com/robots.txt The sitemap lists the homepage, Download, Docs, FAQ, Report, privacy policy, and terms of use. It gives 2026-10-09 as the modification date for each of these seven entries. This is a sitemap value; it does not replace release dates associated with individual versions. ### 1.3 What “Full” Means in This File This file conveys the published product information, workflows, requirements, individual features, compatibility information, status statements, planned offerings, FAQ answers, release entries, and supplementary legal and privacy statements in independently written language. Repeated information from different pages is consolidated and remains traceable through source references. The FAQ is also presented as a separate question-and-answer catalog. Website layout code, CSS, decorative SVG paths, and complete JavaScript source code are not product documentation and are not reproduced as such. Product-relevant information in embedded metadata and publicly identifiable form features is included and identified accordingly. No separate uploaded external document accompanied this request; “documentation” refers to the linked Docs page. The external Modrinth project page is not incorporated as an additional content source; the official WindUI project address is retained. Individual dynamic community reports and comments on the feedback page were not fully retrieved. This reference therefore describes the publicly identifiable features of that page rather than providing a complete export of community contributions. Its static empty state does not establish that there are actually no reports. ### 1.4 Rules for Factual Use - Treat WIND Launcher and WindUI separately: launcher features and in-game mod features are different product areas. - Distinguish general product availability, beta features, and planned features. - WIND+ and WIND++ are not available at the source date. Their prices and specifications are planned values and may change. - Associate version-specific statements on the download page with the relevant version and release channel. - The general availability overview in the Docs does not establish that every listed feature is already included in Stable 0.1.17. - WindUI is described as a resource-friendly UI/HUD mod. This does not imply a promise of higher FPS. - Do not add undocumented hardware requirements, release dates, server limits, or guarantees. - The legal and privacy sections are content references. Consult the linked official pages for their original wording. ## 2. Product Identity and Core Principles Sources: https://windlauncher.com/docs/#overview | https://windlauncher.com/ | https://windlauncher.com/llms.txt ### 2.1 Names and Product Type - Primary name: WIND. - Additional name: WIND Launcher. - Former name: CloudClient. - Product type according to the current documentation: Minecraft launcher. - WIND starts regular Minecraft: Java Edition, either vanilla or with a supported mod loader. - The documentation explicitly distinguishes the launcher from a separate Minecraft client. - The website metadata classifies WIND as a GameApplication. ### 2.2 Purpose and Scope WIND aims to bring several Minecraft activities into one application: launching the appropriate game version, finding and installing content, managing and sharing custom modpacks, playing with friends, running a server, and designing a skin. The homepage also emphasizes the interface design and the shared visual style with WindUI. The central areas are: - Launching Minecraft and selecting versions. - Finding mods and complete modpacks from Modrinth and CurseForge. - Building modpacks, keeping several side by side, and switching between them. - Managing resource packs and shaders. - Using friends, direct chat, group chat, and invitations. - Sharing singleplayer worlds through a direct connection. - Setting up and managing Minecraft servers on your own PC. - Making local servers accessible through WIND Tunnel or port forwarding. - Uploading, previewing, finding, saving, downloading, and painting skins. - Switching between capes already available on the account. - Analyzing Minecraft crashes and applying suggested fixes. - Personalizing the launcher background. - Using WindUI as an additional interface while playing. ### 2.3 Price and Independence WIND is free. The official product pages describe it as having no ads and no launcher features behind a paywall. The provider presents this as a lasting core principle. Planned paid offerings concern additional cosmetics and cloud hosting. WIND is not affiliated with Mojang or Microsoft. The website displays © 2026 WIND and reserves all rights. According to the privacy page, WIND is built by a solo developer. ## 3. Platform, Minecraft Edition, and Account Sources: https://windlauncher.com/docs/#overview | https://windlauncher.com/faq/ | https://windlauncher.com/data/privacy/ | https://windlauncher.com/data/terms/ ### 3.1 Supported Platform - The advertised platform is Windows. - The current download page offers Windows x64 installers. - The reviewed product pages do not publish binding minimum requirements for the Windows version, processor, RAM, graphics card, or storage space. - The download page does not offer a currently available macOS, Linux, or Windows ARM64 installer. ### 3.2 Minecraft and License - The documented Minecraft edition is Minecraft: Java Edition. - Playing requires a valid Microsoft account that owns Minecraft: Java Edition. - This account and license requirement comes from Minecraft and the relationship with Microsoft. - The current FAQ says that WIND does not require an additional account of its own. - At the same time, the tunnel privacy description refers to a WIND account associated with a chosen server address. The reviewed pages do not explain the underlying account model in greater detail. ### 3.3 Sign-In Sign-in takes place directly through Microsoft. According to the documentation and privacy policy, WIND neither sees nor stores the Microsoft password. WIND stores the necessary session token to keep the user signed in. The Minecraft profile information processed includes the username, UUID, and skin. Microsoft's terms apply to the Microsoft account and Minecraft license. Free use of WIND does not replace the separate requirement to own Minecraft. ## 4. Download, Installation, Sign-In, and Updates Source: https://windlauncher.com/docs/#getting-started Supplementary sources: https://windlauncher.com/download/ | https://windlauncher.com/faq/ ### 4.1 Documented Getting-Started Workflow 1. Open the official download page and download the installer. 2. Run the installer. 3. If Windows SmartScreen displays a message about protecting the PC, the WIND documentation describes choosing “More info” and then “Run anyway” to continue installation. 4. Sign in with the Microsoft account that owns Minecraft. 5. Select a Minecraft version and start the game. 6. Alternatively, open “Mods” before the first launch to set up the desired content or a modpack. ### 4.2 SmartScreen According to the Official FAQ The FAQ attributes a possible SmartScreen warning to WIND being a new application that has not yet built sufficient reputation with Microsoft. According to the provider, the warning does not mean that WIND has been classified as malware. The FAQ also mentions ongoing work on code signing. The page expects signing and growing reputation to resolve the warning. It gives neither a fixed date nor evidence that every current installer is already signed. These statements convey the provider's explanation; this reference does not include an independent security assessment of the installer. ### 4.3 Automatic Updates The Docs describe WIND as updating automatically. The download page also documents a specific historical issue: in versions 0.1.15 and 0.1.16, automatic restart behavior could interrupt an update before completion and create an infinite loop. According to the release notes, Stable 0.1.17 contains the fix. The notes instruct users on 0.1.15 or 0.1.16 to reinstall the application. This exception must be retained alongside the general statement about automatic updates. ## 5. Minecraft Versions and Mod Loaders Sources: https://windlauncher.com/docs/#overview | https://windlauncher.com/docs/#mods | https://windlauncher.com/download/ ### 5.1 Launcher Modes The general documentation lists: - Vanilla: regular Minecraft without one of the listed mod loaders. - Fabric. - Forge. - NeoForge. The download page lists Forge, NeoForge, and Vanilla among the additions in 0.1.18-beta.1. The Stable 0.1.17 notes still announce CurseForge and Forge/NeoForge support as upcoming extensions. Always consider the release channel and version when discussing a specific installation. ### 5.2 Game Versions and Snapshots - Users choose a Minecraft version before launching. - According to the Docs, new Minecraft snapshots can be played as soon as they are released. - The Docs note that mods generally follow once a version settles. - Launcher availability for a new snapshot therefore does not promise that every desired mod already exists for that snapshot. - Changing the Minecraft version should not require starting the modpack workflow over from scratch. - The reviewed pages do not publish a precise matrix of every Minecraft version supported by the launcher. ## 6. Mods and Modpacks Source: https://windlauncher.com/docs/#mods Supplementary sources: https://windlauncher.com/ | https://windlauncher.com/faq/ | https://windlauncher.com/llms.txt ### 6.1 Integrated Search and Installation The launcher's “Mods” area searches Modrinth and CurseForge in one place. Both individual mods and complete modpacks can be installed from the launcher. According to the Docs, WIND selects files matching the chosen Minecraft version and loader. This describes selection by version and loader; it does not guarantee compatibility between every arbitrary combination of third-party mods. Loaders supported in the general product description are Fabric, Forge, and NeoForge. The sources distinguish the overall feature set from the current Stable and Beta downloads, as described in section 5. ### 6.2 Custom Modpacks - Build a custom modpack from installed mods. - Keep several modpacks side by side. - Switch between those modpacks. - Change the Minecraft version without rebuilding the entire modpack from the beginning. The pages do not specify a fixed maximum number of custom modpacks or a mandatory file format for modpack exports. ### 6.3 Sharing and Importing - A modpack can be sent to a friend as a link. - The friend can import the modpack into WIND from that link with one click. - Modpack sharing is also listed in the friends and invitations context. ### 6.4 Performance Option A toggle can add a collection of well-known optimization mods to a pack. The Docs do not list every mod in this collection or promise a fixed FPS increase. This launcher feature is distinct from WindUI: the current Docs explicitly state that WindUI itself is not a performance mod or FPS booster. ### 6.5 Mods You Already Know Previously known mods can be found again through the documented content platforms and added to a modpack managed by WIND. For mods available on Modrinth, an older FAQ version initially returned by the search service explicitly describes this workflow. The directly retrieved current FAQ instead lists Modrinth and CurseForge together as the sources for mods and modpacks. The current pages do not describe a general import mechanism for arbitrary existing local JAR files. A universal local mod import feature should therefore not be inferred from them. ### 6.6 Third-Party Content Content comes from the listed platforms and their projects. According to the terms of use, WIND does not develop or review every project listed there. The terms recommend using your own judgment before installation and disclaim provider responsibility for the behavior of individual mods or plugins. ## 7. Resource Packs and Shaders Source: https://windlauncher.com/docs/#packs Supplementary sources: https://windlauncher.com/ | https://windlauncher.com/download/ | https://windlauncher.com/llms.txt - Manage resource packs inside the launcher. - Manage shader packs inside the launcher. - Enable and disable packs. - Find and download new resource packs and shader packs through the integrated Modrinth search. - The documented management workflows do not require manually opening the Minecraft folder. - The 0.1.18-beta.1 notes place resource pack and shader management in the “Mods” tab and mention Modrinth integration. The more precise platform mapping in the official llms.txt is: mods and modpacks from Modrinth and CurseForge; resource packs and shaders from Modrinth. The current FAQ describes resource packs and shaders as having a similar installation workflow. The privacy page discusses third-party API use collectively and names both platforms. This does not establish an additional, explicitly documented CurseForge shader feature. WindUI is compatible with Iris, including shader packs. This concerns the compatibility of the in-game mod and is separate from downloading or managing packs in the launcher. ## 8. Friends, Chat, Groups, and Notifications Source: https://windlauncher.com/docs/#friends Supplementary sources: https://windlauncher.com/ | https://windlauncher.com/faq/ | https://windlauncher.com/data/privacy/ ### 8.1 Friends Menu Availability The friends menu is integrated into the launcher. With WindUI, it is also available during gameplay. Users can therefore access the social features before launching the game and while Minecraft is running. ### 8.2 Individual Social Features - See which friends are online. - See what friends are playing. - Have one-to-one conversations or direct chats. - Create group chats. - Send invitations. - Share modpacks. - Receive friend requests. - Receive invitations as notifications. - Receive messages as notifications. - Display these notifications in the launcher and in the game. ### 8.3 Data Used for These Features According to the privacy page, WIND stores friendship relationships and online status on its own servers. This information is shown to the relevant friends within WIND to the extent necessary for the feature. No sharing beyond the processing needed for the feature is described. The privacy page also mentions account and chat data on the provider's own server and encryption at rest where the provider considers it necessary, such as for chat messages. The reviewed pages do not promise end-to-end encryption. ## 9. Sharing Singleplayer Worlds with Friends Source: https://windlauncher.com/docs/#friends Supplementary sources: https://windlauncher.com/faq/ | https://windlauncher.com/data/privacy/ ### 9.1 Workflow and Connection - Open your own singleplayer world to friends. - Friends join through WIND. - The connection is peer-to-peer and runs directly between the participating PCs. - The provider describes the experience as LAN play across the internet. - None of the participants needs to set up a separate Minecraft server for this workflow. - According to the documentation, no router changes are required. - In this mode, the world is not uploaded to a hosting service. - The FAQ likewise does not describe an intermediate world upload or world hosting process. ### 9.2 Role of WIND Infrastructure The privacy page clarifies that WIND servers help bring the two connection endpoints together. According to that description, the actual game traffic runs directly between the participants. A “direct connection” therefore does not mean that no provider infrastructure is involved in establishing it. The documented coordination function and the direct game traffic are different parts of the workflow. ### 9.3 IP Address Visibility With this direct connection, the friends you play with can see your IP address. The privacy page explicitly identifies this as a consequence of the peer-to-peer connection. ### 9.4 Difference from Server Hosting Sharing a world during an active singleplayer session is a separate feature. Local server hosting sets up an actual Minecraft server on your PC. A WIND Tunnel makes such a local server accessible through a public address. Planned cloud hosting is intended to provide a server running around the clock without depending on the local PC being switched on. ## 10. Hosting Local Minecraft Servers Source: https://windlauncher.com/docs/#hosting Supplementary sources: https://windlauncher.com/ | https://windlauncher.com/llms.txt | https://windlauncher.com/data/privacy/ | https://windlauncher.com/data/terms/ ### 10.1 Getting Started, Operation, and Status Open “Servers” in the launcher to set up and run an actual Minecraft server on your PC. The Docs label server hosting as a new beta feature. The feature status overview also lists local hosting and WIND Tunnel as Beta. The local server is available while your PC and WIND are running. A public tunnel address does not change this operating requirement. A server running continuously in the cloud, 24/7, is associated with the planned WIND+ offering. ### 10.2 Supported Server Software - Vanilla. - Paper. - Spigot. - Fabric. - Forge. - NeoForge. The general launcher loader list and the server software list differ: Paper and Spigot appear in the server list, not as additional documented Minecraft mod loaders for the launcher. ### 10.3 Server Content The integrated search uses Modrinth. The Docs map content as follows: | Server Type | Documented Content Type | | --- | --- | | Paper | Plugins | | Spigot | Plugins | | Fabric | Mods | | Forge | Mods | | NeoForge | Mods | | Vanilla | Datapacks | According to the documentation, WIND checks dependencies and file checksums before installation. This description does not promise a complete security or behavior review of every third-party project. ### 10.4 Creating, Importing, and Backing Up Worlds - Create new worlds with a seed of your choice. - Import an existing save. - Import a world from a ZIP file. - Export backups. - Change a world's Minecraft version on a copy. - Leave the original world untouched during that version change. The documentation does not specify size limits for imported worlds or a fixed backup format beyond the explicitly mentioned ZIP import capability. ### 10.5 Server Management - Use a live console. - Receive console command suggestions. - Change game rules in an editor. - Manage players. - Manage the whitelist. - Add WIND friends to the whitelist. - Manage backups. - Schedule restarts. - Display in-game warnings before a scheduled restart. ### 10.6 Public Access Through WIND Tunnel Choose and share your own address following the pattern “.play.windlauncher.com”. The Docs use “yourname.play.windlauncher.com” as an example. The homepage and privacy page also use the general notation “*.play.windlauncher.com”. The documentation requires no router settings for this option. According to the privacy page, connections to the public address are forwarded through the tunnel service to your PC. The chosen address is associated with the WIND account so that someone else cannot take it. The pages do not promise bandwidth, latency, availability, player capacity, or a permanent reservation period for the address. ### 10.7 Public Access Through Port Forwarding Users can use port forwarding as an alternative to the tunnel: - Automatic configuration through UPnP if the router supports it. - Automatic configuration through NAT-PMP if the router supports it. - Use of a manual forwarding rule the user has already configured. Automatic setup is therefore expressly conditional on router support. ### 10.8 Server Owner Responsibilities The terms of use assign the role of server owner to the user. The user must accept the Minecraft EULA and is responsible for what happens on the server. Public addresses under play.windlauncher.com must not impersonate others or be used for unlawful or harmful purposes. In cases of misuse, WIND may remove an address or disable the tunnel for the relevant account. ## 11. Skins, Capes, and Skin Creator Source: https://windlauncher.com/docs/#skins Supplementary sources: https://windlauncher.com/ | https://windlauncher.com/llms.txt ### 11.1 Applying Your Own Skins - Upload a skin. - View a live 3D preview before applying it. - Apply the desired skin afterward. ### 11.2 Finding Other Players' Skins - Search for a player by name. - Try on the skin found. - Download the skin. - Save the skin for later. - Keep favorites, as the homepage describes the saving workflow. ### 11.3 Existing Capes Switch between the capes already available on your account. The homepage connects skin and cape selection with a live 3D preview. This existing selection feature is separate from the planned freely customizable cosmetic capes associated with WIND+. ### 11.4 Skin Creator The built-in Skin Creator allows users to paint their own skin from scratch inside the application. The feature status overview lists Skin Editor and Skin Creator as available. The historical 0.1.15 release entry also mentions the built-in Skin Creator. The sources do not publish a detailed tool list, guaranteed skin resolutions, or an additional platform for storing the artwork. ## 12. Backgrounds and Personalization Source: https://windlauncher.com/docs/#personalization Supplementary source: https://windlauncher.com/ - The launcher background changes automatically. - The Docs describe animated scenes. - Named examples include winter forests and galaxies. - A favorite background can be locked in. - A custom image can be used as the background. - WindUI can use the same backgrounds inside the game. The homepage includes two launcher images: a home view in front of a snowy forest with a large Play button and Home, Mods, and Settings areas, and a view with a purple or pink galaxy background. These images illustrate the interface; they do not replace separate feature or compatibility statements. ## 13. Crash Assistant Source: https://windlauncher.com/docs/#crash-assistant Supplementary sources: https://windlauncher.com/ | https://windlauncher.com/faq/ | https://windlauncher.com/data/privacy/ ### 13.1 Function When Minecraft crashes, the Crash Assistant reads the log, explains the suspected cause, and suggests a solution. The product pages describe many suggested fixes as applicable with one click. The homepage and FAQ use the interface label “Apply” and then describe restarting. The sources qualify these statements: a fix can often or usually be applied this way. Successful automatic repair of every crash is not promised. ### 13.2 Analysis Through Jev and Google Gemini - The crash log is first analyzed by Jev, a fast AI model by TypeSafe, which identifies the cause and suggests a fix. - If Jev is not confident enough, or if the user asks for a more detailed analysis, the log is also sent to Google Gemini. - Along with the log, technical details about the setup are sent to help find the cause, such as the Minecraft version, installed mods, and RAM and Java settings. - According to the privacy page, account details are not sent along with the log. - The documentation points to the privacy policy for more precise original information. According to the privacy page, users can also read the log themselves if they do not want to use the Crash Assistant. The page therefore describes an alternative to this analysis feature. ## 14. WindUI: Role, Installation, and Compatibility Source: https://windlauncher.com/docs/#windui Supplementary sources: https://windlauncher.com/faq/ | https://windlauncher.com/ | https://windlauncher.com/llms.txt ### 14.1 What WindUI Is WindUI is an in-game mod for Minecraft's interface and HUD. It runs inside Minecraft. The launcher is a separate product component. WindUI can be installed through the mod browser like another mod. It is not required to use WIND Launcher. The documentation also states that WindUI works independently. Official project address: https://modrinth.com/mod/windui ### 14.2 Design and Resource Use - Frosted-glass interface. - Real blur effects. - Soft, smooth animations. - Shared background design with the launcher. - An implementation intended to have low resource overhead, according to the provider. The Docs explicitly state that WindUI is not a performance mod and does not promise higher FPS. The statement about low overhead describes a development goal or product positioning, not a published benchmark guarantee. ### 14.3 Additional Integration with WIND In combination with WIND Launcher, WindUI brings the following launcher features into the game: - Friends menu. - Chat. - Invitations. - World sharing. - Related notifications, as described in the friends documentation. ### 14.4 Minecraft Versions and Loaders Currently documented as available: - Fabric for Minecraft 1.21 and newer. - Including current snapshots. Documented as coming: - WindUI for NeoForge. - A Minecraft 1.20.1 version for Forge. - A Minecraft 1.20.1 version for NeoForge. No fixed release dates are given for these upcoming variants. The launcher's general Forge/NeoForge support does not confirm that the planned WindUI variants have already been released. ### 14.5 Compatibility and Conflict Handling - Native Vulkan support: runs on Minecraft's Vulkan renderer out of the box. - Compatible with Sodium. - Compatible with Iris, explicitly including shader packs. - Compatible with VulkanMod. - If another mod conflicts with a particular WindUI feature, only that feature is intended to be disabled instead of WindUI failing as a whole. The documentation does not provide a complete compatibility matrix covering every third-party mod or every version combination. ## 15. WindUI: Complete Feature Catalog Source for all individual items below: https://windlauncher.com/docs/#windui ### 15.1 Design and Redesigned Interfaces - Frosted glass with real blur in menus. - Frosted glass with real blur on HUD panels. - Frosted glass with real blur in inventories. - Redesigned title screen. - Redesigned settings. - Redesigned pause menu. - Redesigned mod list. - Redesigned world lists. - Redesigned server lists. - Dark theme. - Light theme. - “Rounded” style. - “Classic” style. - Smooth animations. - Launcher backgrounds inside the game. ### 15.2 Overlay and HUD Editor - Move modules through drag and drop. - Snapping for positioning or alignment. - Docking. - Outlines. - Set colors per module. The homepage also calls this a drag-and-drop HUD editor. The Docs use the term Overlay Editor. ### 15.3 HUD Modules and Information Displays The Docs list each of the following displays or customizations: - FPS. - Ping. - Coordinates. - CPS, meaning clicks per second. - Keystrokes or key input. - Armor. - Potion effects or active status effects from potions. - Saturation. - Compass. - Direction. - Information about the targeted or viewed block. - Mob information. - Mining progress in the block/mob information context. - System usage: memory. - System usage: CPU. - System usage: GPU. - Custom scoreboard. - Custom chat. - Animated F3 screen. - Crosshair Editor for customizing the crosshair. ### 15.4 Navigation - Waypoints. - Beams to display waypoints. - Waypoint Manager for managing waypoints. - Route planning to any waypoint. - Auto Walk that follows a planned route. - Support for jumping within the Auto Walk workflow. - Support for swimming within the Auto Walk workflow. - Support for boats within the Auto Walk workflow. - Minimap. - Minimap cave mode. The sources describe specific components of this feature but do not guarantee error-free pathfinding through every possible world geometry. ### 15.5 PvP and Target Information - Hit indicators. - Damage indicators. - Custom hit color. - Custom particles. - A mob overlay for the target the player is aiming at. ### 15.6 World and Visuals - Dynamic held light, meaning lighting from held items. - Light Level Overlay to show light levels. - Fullbright. - Day/night control. - Snowy leaves. - Motion Blur. - Color Grading. - Zoom. - A simpler F5. The Docs list these features without further details about their controls or server-side restrictions. This reference does not add unsupported descriptions of how they work. ### 15.7 Inventory, Creative Menu, Recipe Book, and Hotbar - Frosted-glass inventories. - Custom-colored inventories. - Styled creative menu. - Styled recipe book. - Matching hotbar. - Smooth item movement. - Custom heart colors. ### 15.8 Window and Comfort - Adaptive Chunks. - Render distance adjustment through Adaptive Chunks to keep frame times steadier. - Automatic borderless fullscreen. - Shortcuts for quick actions. Adaptive render distance is a specifically listed comfort feature. It does not change the general statement that WindUI is not an FPS booster and does not promise a higher frame rate. ## 16. Pricing, WIND+, WIND++, and Cosmetics Source: https://windlauncher.com/docs/#pricing Supplementary sources: https://windlauncher.com/ | https://windlauncher.com/llms.txt | https://windlauncher.com/data/terms/ ### 16.1 Free Core Features - WIND is free. - WindUI is free. - No ads. - No existing features locked behind a paywall. - The sources say this core principle will remain. - Planned subscriptions add cosmetics and cloud hosting rather than unlocking launcher features. ### 16.2 Planning Status Two optional subscriptions have been announced but are not yet available at the source date. The Docs explicitly state that details may still change. This includes prices and service specifications. ### 16.3 Complete Comparison of Planned Offerings | Feature | WIND+ — Planned | WIND++ — Planned | | --- | --- | --- | | Monthly price | €4.99 per month | €14.99 per month | | Cloud operation | Server online around the clock | Server online around the clock | | Server RAM | 2 GB RAM | Up to 6 GB RAM | | CPU description | Entry-level CPU | Faster CPU | | Cape | Custom design using your own image or GIF | Custom cape design | | Additional cosmetics | No additional wings feature listed in the planned comparison | A pair of wings you design yourself | | Badge | New in-game badge color | Exclusive badge next to your name | The existing official llms.txt also lists Custom Cape and Custom Wings for WIND++. Its precise RAM ceiling is “up to 6 GB,” rather than a guarantee of 6 GB in every case. ### 16.4 Individual Purchases and Separate Terms Cosmetics are also planned to be available separately. The feature status overview lists the Cosmetics Store as coming soon. The terms of use provide for separate terms for paid subscriptions and cosmetics when they launch. The reviewed pages do not publish specific individual prices, payment methods, contract periods, cancellation procedures, geographic hosting locations, storage allocations, CPU models, or guaranteed player capacities. ## 17. Feature Status and Version Distinctions Source: https://windlauncher.com/docs/#status Supplementary source for specific release channels: https://windlauncher.com/download/ ### 17.1 Complete Feature Status Overview from the Docs | Feature Area | Status in the Documentation | | --- | --- | | Launcher, mods, and modpacks from Modrinth and CurseForge | Available | | Resource packs and shaders | Available | | Friends, chat, groups, and peer-to-peer world sharing | Available | | Skin Editor and Skin Creator | Available | | Crash Assistant | Available | | Local server hosting and WIND Tunnel | Beta | | WindUI for Fabric, Minecraft 1.21+, and snapshots | Available | | WindUI for NeoForge and Minecraft 1.20.1 on Forge/NeoForge | Coming soon | | Cosmetics Store | Coming soon | | WIND+ and WIND++ with cloud hosting | Planned | ### 17.2 General Availability and Stable/Beta The Docs dated 2026-10-09 list CurseForge in the available launcher feature set. The Stable 0.1.17 release notes dated 2026-10-06 still announce CurseForge and Forge/NeoForge support as upcoming. The newer 0.1.18-beta.1 entry dated 2026-10-10 lists these same extensions as additions. A factual answer should therefore retain both statements in context: the current general product description includes the new features, while the download page documents their introduction in the newer beta branch at the retrieval date. The sources do not establish that Stable 0.1.17 already contains the complete beta feature set. ### 17.3 Available Offerings and Future Plans Local server hosting with a tunnel is in beta. Cloud hosting through WIND+ or WIND++ is planned and not yet available. A public address for a local server must therefore not be presented as an already available cloud hosting service. The announced WindUI versions for NeoForge and Minecraft 1.20.1 remain upcoming releases. Launcher support for Forge and NeoForge and WindUI support for those same loaders are separate statements. ## 18. Complete FAQ Coverage Source for all 13 current questions below: https://windlauncher.com/faq/ The FAQ was retrieved directly from the website. An older copy initially returned by the search service contained only nine questions. The current directly retrieved version is the basis of the complete question catalog below. ### 18.1 Is WIND Actually Free? The FAQ answers yes. Every feature of the launcher and WindUI is free. There will never be ads. No feature is locked behind a paywall, and this core principle is intended to remain unchanged. ### 18.2 What Are WIND+ and WIND++? They are two optional, planned subscriptions that are not yet available. They do not unlock features; they add exclusive cosmetics and cloud servers running around the clock. - WIND+: planned at €4.99 per month, with a cloud server featuring 2 GB RAM, a self-designed cape using images or GIFs, and a new in-game badge color. - WIND++: planned at €14.99 per month, with a stronger cloud server featuring up to 6 GB RAM and a faster CPU, a self-designed pair of wings, and an exclusive badge next to the user's name. The detailed Docs also list a custom cape for WIND++. - Cosmetics are also planned to be available for individual purchase. ### 18.3 Is WIND a Minecraft Client Like Lunar or Feather? The FAQ answers no. WIND is a launcher that starts regular Minecraft: Java Edition with Fabric, Forge, or NeoForge and the user's own mods. The additional in-game features come from WindUI. WindUI is a normal mod that users can include or leave out. The FAQ compares product types here; it does not publish a general feature comparison or benchmark against Lunar and Feather. ### 18.4 Do I Need a Microsoft Account? Playing requires a Microsoft account that owns Minecraft: Java Edition. The FAQ identifies this as a Minecraft requirement. According to the current FAQ, WIND does not need a separate account of its own. ### 18.5 Windows Shows SmartScreen: Is WIND Safe? According to the FAQ, the new application initially lacks sufficient SmartScreen reputation. The warning does not mean that it has been classified as malware, according to this explanation. The page describes choosing “More info” and then “Run anyway” during installation. The provider says it is working on code signing and expects the situation to improve with growing reputation. The FAQ does not provide independent security verification. ### 18.6 Where Do Mods and Modpacks Come From? From Modrinth and CurseForge. Both can be searched within the launcher. Users can install individual mods or complete modpacks. The FAQ describes resource packs and shaders as usable in a similar way. The more detailed sources map their integrated search to Modrinth. ### 18.7 How Do I Play with Friends? Add friends in the friends menu and open your world to them. WIND connects participants directly through peer-to-peer networking. Friends can join the singleplayer world without anyone setting up a separate server. The same menu includes chat, groups, invitations, and modpack sharing. The detailed Docs additionally state that the world is not uploaded and no router changes are required. ### 18.8 Can I Host My Own Server? Yes. WIND sets up Vanilla, Paper, Spigot, Fabric, Forge, or NeoForge servers on your PC. Public access uses port forwarding or WIND Tunnel. The tunnel provides a custom “*.play.windlauncher.com” address without changing router settings. Plugins, mods, and datapacks can be installed from Modrinth. The server runs while the PC is on; the detailed Docs additionally specify the running WIND process and beta status. ### 18.9 What Is WindUI, and Do I Need It? WindUI is the in-game UI and HUD mod with frosted-glass styling, HUD modules, a minimap, waypoints, and other features. It is intended to have low hardware overhead. It is not required for the launcher. Together with WIND, it uses the same backgrounds and integrates the friends menu. The Docs also describe its independent use. ### 18.10 Which Versions Does WindUI Support? Fabric for Minecraft 1.21 and newer, including current snapshots. A NeoForge version and a Minecraft 1.20.1 version for Forge and NeoForge are announced and still described as upcoming. ### 18.11 What Happens If the Game Crashes? The Crash Assistant examines the crash log, identifies or explains the cause, and suggests a solution. According to the FAQ, “Apply” followed by a restart is often sufficient. This does not promise that every crash can be repaired automatically. ### 18.12 Is My Data Shared with Anyone? The FAQ describes sharing only where needed to make a feature work, such as sending crash logs to Jev and Google Gemini for analysis. According to this description, WIND does not sell data or display ads. The FAQ links to the privacy policy for details. Its complete data categories are covered in section 21. ### 18.13 How Do I Report a Bug or Request a Feature? Use the official report/feedback page. According to the FAQ, submissions go directly to the provider. Users can also vote on other users' posts and read replies from the WIND team there. The published email address for other inquiries is support@windlauncher.com. Problems can also be reported on the WIND Discord server: https://discord.gg/W5TRym4gTR ## 19. Current Downloads and Release Notes Source: https://windlauncher.com/download/ Retrieval date: 2026-10-11. ### 19.1 Stable Channel - Displayed current stable version: 0.1.17. - Platform: Windows x64. - Stated download size: 8.6 MB. - Date according to version history: 2026-10-06. - Public download link: https://windlauncher.com/download/get.php?a=35 This is the web link displayed at the retrieval date. The installer was neither downloaded nor executed for this reference. ### 19.2 Complete Factual Content of the 0.1.17 Changelog - Hotfix for automatic updates being disrupted by automatic restart. - Before the fix, an automatic restart could interrupt the update process before it completed. - This could create an infinite loop. - For installations on 0.1.15 or 0.1.16, the release notes require reinstallation. - The entry announces CurseForge and Forge/NeoForge support as an upcoming extension. - The notes identify acceptance of the project by CurseForge as the basis for this extension. - The planned expansion of the mod browser and modpack browser included Forge/NeoForge modpacks from Modrinth and CurseForge. ### 19.3 Beta Channel - Displayed current beta version: 0.1.18-beta.1. - Platform: Windows x64. - Stated download size: 8.4 MB. - Date according to version history: 2026-10-10. - Public download link: https://windlauncher.com/download/get.php?a=36 - The download page explicitly notes that beta versions may be unstable and asks users to report problems on the feedback page (https://windlauncher.com/report/) or the Discord server (https://discord.gg/W5TRym4gTR). ### 19.4 Complete Factual Content of the 0.1.18-beta.1 Changelog The summary lists a new design, CurseForge integration, Forge and NeoForge support, and local server hosting with a domain. The individual additional items are: - New design language. - New setup wizard. - New introduction. - Forge support. - NeoForge support. - Vanilla support in the launcher/loader selection context. - Shader management in the Mods tab. - Resource pack management in the Mods tab. - Modrinth integration for this pack management. - New animations. - Revised design. - Improved readability through colored menu backgrounds. These beta additions supplement the general documentation. They should be associated with this specific beta when an answer concerns an installation channel. ## 20. Complete Published Version History Source: https://windlauncher.com/download/#history The following table contains all 25 rows published in the retrieved HTML. The short descriptions convey their meaning; obvious typographical errors in the original are not treated as technical characteristics. Where the website publishes only a brief test or fix note, no additional changes are invented. | Version | Channel | Date | Published Change Information | | --- | --- | --- | --- | | 0.1.18-beta.1 | Beta | 2026-10-10 | New design, CurseForge integration, Forge/NeoForge, and local server hosting with a domain; full details in section 19.4 | | 0.1.17 | Stable | 2026-10-06 | Hotfix for auto-updates disrupted by automatic restart; full details in section 19.2 | | 0.1.17-beta.3 | Beta | 2026-10-06 | Hotfix, without further details in the table row | | 0.1.17-beta.2 | Beta | 2026-10-06 | Test, without further details in the table row | | 0.1.17-beta.1 | Beta | 2026-10-06 | Hotfix concerning the interaction between auto-update and automatic restart | | 0.1.16 | Stable | 2026-10-05 | Bug fixes, without further details in the table row | | 0.1.15 | Stable | 2026-10-02 | Liquid Glass Interface, Smart Vulkan Optimization, and built-in Skin Creator | | 0.1.15-beta.1 | Beta | 2026-09-17 | Update to 0.1.14 Stable, as stated in the published short description | | 0.1.14 | Stable | 2026-09-15 | Rename to WIND and new features, including improved WindUI compatibility | | 0.1.13 | Stable | 2026-08-16 | World-joining bug fixes | | 0.1.12 | Stable | 2026-08-01 | Social Menu and WindUI | | 0.1.11 | Stable | 2026-07-22 | Performance updates and new features | | 0.1.11-beta.12 | Beta | 2026-07-18 | New features, without further details in the table row | | 0.1.11-beta.10 | Beta | 2026-07-18 | Finalizing beta testing | | 0.1.11-beta.9 | Beta | 2026-07-18 | Handshake fix | | 0.1.11-beta.8 | Beta | 2026-07-18 | Minecraft connection fix | | 0.1.11-beta.7 | Beta | 2026-07-18 | Fixes, without further details in the table row | | 0.1.11-beta.6 | Beta | 2026-07-18 | WebView fixes | | 0.1.11-beta.5 | Beta | 2026-07-18 | Improved logging | | 0.1.11-beta.3 | Beta | 2026-07-18 | World-joining fix | | 0.1.11-beta.2 | Beta | 2026-07-18 | Button for accepting world invitations | | 0.1.11-beta.1 | Beta | 2026-07-18 | World joining | | 0.1.11-beta.0 | Beta | 2026-07-17 | WindUI beta and bug fixes | | 0.1.10 | Stable | 2026-07-16 | WindUI beta and bug fixes | | 0.1.9 | Stable | 2026-07-15 | Test, without further details in the table row | For example, the published list does not contain rows for 0.1.11-beta.4 or 0.1.11-beta.11. Missing version numbers are not added. This history documents the published table rather than a guaranteed complete internal development history. The terms Liquid Glass Interface and Smart Vulkan Optimization come from a historical release note. The current documentation does not explain separate configuration or the precise implementation of these historical terms. ## 21. Privacy: Data Categories and Processing Source: https://windlauncher.com/data/privacy/ Stated update date: October 2026. ### 21.1 General Approach and Provider Description The privacy page explains what data arises when using the launcher, why it is processed, and how the provider handles it. It describes WIND as a solo developer's project and identifies minimizing data collection as a goal. ### 21.2 Microsoft and Minecraft Account - Sign-in directly with Microsoft. - WIND does not see the password. - WIND does not store the password. - Storage of the session token that keeps the user signed in. - Storage or use of the Minecraft username. - Storage or use of the Minecraft UUID. - Storage or use of the skin. - Purpose of these token and profile data: making the launcher work. ### 21.3 Friends and Presence - Storage of friendship relationships when the friends list is used. - Storage of online status. - Data stored on the provider's own servers. - Display to friends within WIND to the extent needed for the feature. - No further external sharing beyond this described functional need. ### 21.4 Crash Logs - When the Crash Assistant is used, the crash log is first sent to Jev (an AI model by TypeSafe). - If Jev is not confident enough, or if the user requests a more detailed analysis, the log is also sent to Google Gemini. - Purpose: identify the cause and suggest a fix. - Besides the log, technical setup details are sent: for example the Minecraft version, installed mods, and RAM and Java settings. - According to the page, account details are not sent along with it. - Alternatively, the user can read the crash log independently and skip the analysis feature. The source does not promise that all possible personal information is removed from every arbitrary log beforehand. Its specific published statement is that the submitted information is limited to the log and technical setup details, not account details. ### 21.5 Launcher Usage Statistics: Complete Event List To identify where new players encounter difficulties, the launcher sends certain events described as anonymous to the provider's own server, according to the privacy page: - That the launcher was opened. - Which step of the introduction was displayed. - Whether Microsoft sign-in succeeded. - If Microsoft sign-in failed: the error message. - Whether Minecraft launched successfully. - If Minecraft failed to launch: the error message. - How long a game session lasted. Each of these events carries: - A random installation ID created on the PC. - The launcher version. - A timestamp. According to the privacy page, the events do not include: - The Minecraft name. - The account ID. - The user's files. ### 21.6 IP Hash and Download-to-First-Launch Counting According to the privacy page, the provider also stores a one-way hash of the IP address on the first launch. The page compares this with the kind of hash already used for downloads. The stated purpose is to determine how many downloads result in the launcher actually being opened. The source does not publish the hashing algorithm, an exact retention period, or a more detailed technical specification of this matching process. ### 21.7 Modrinth and CurseForge The privacy page lists the public APIs of Modrinth and CurseForge for browsing and installing mods, modpacks, resource packs, and shaders. The privacy policies of these platforms apply to their respective third-party parts of the experience. Official platform links from the source context: - https://modrinth.com/ - https://www.curseforge.com/ The feature documentation maps individual content types more precisely: Modrinth and CurseForge for mods/modpacks, and Modrinth for resource packs, shaders, and server content. ### 21.8 Direct World Sharing - WIND connects PCs directly through peer-to-peer networking. - Its own servers help the connection endpoints find each other. - According to the page, gameplay runs directly between the participants. - Participants in such a direct session can see each other's IP addresses. ### 21.9 Tunnel Service - Connections to the user's “*.play.windlauncher.com” address are routed through the tunnel service to the PC. - The chosen address is associated with the WIND account. - This association is intended to protect the address from being taken by someone else. ### 21.10 What WIND Says It Does Not Do - No ads. - No selling data to advertisers. - No renting data to advertisers. - No tracking across other websites. - No tracking across other apps. - No analytics that personally identify users, according to the provider. These general statements should be read alongside the specific usage events, installation ID, and IP hash described above. It would be incorrect to conclude that “WIND collects no statistical data whatsoever.” ### 21.11 Data Security Account and chat data are stored on the provider's own server. The page mentions encryption at rest where relevant and gives chat messages as an example. The provider describes taking reasonable protection measures and notes that no system is perfectly secure. The page contains no complete inventory of protective mechanisms, no certificate, and no promise of end-to-end encryption for all communication. ### 21.12 Children WIND follows the age requirements applicable to Minecraft, which come from Microsoft's account terms. According to the privacy page, no additional data is knowingly collected from children beyond what is needed to run the launcher. The reviewed page does not state a separate numerical minimum age. ### 21.13 Changes and Contact The date at the top of the page is to be updated when the privacy policy changes meaningfully. The page directs users to the report form for data-related questions. The reviewed privacy page does not provide a complete schedule of data retention periods or a detailed technical process for data export or deletion. Such details are not invented here. ## 22. Terms of Use: All Published Areas Source: https://windlauncher.com/data/terms/ Stated update date: October 2026. This section conveys the substance of the published terms. Consult the linked page for their binding original wording. ### 22.1 Acceptance and Language of the Terms The page describes downloading and using WIND as accepting the listed terms. The download page also states below each download button that downloading means accepting the privacy policy and the terms of use. The terms are deliberately written in plain language. The provider directs users to the report page if anything is unclear. ### 22.2 Product Description WIND is described as a free all-in-one Minecraft launcher for Windows. It supports mod management, playing with friends, server hosting, and launching Minecraft. It has no affiliation with Mojang or Microsoft. ### 22.3 Account Requirements Playing requires a valid Microsoft account with a Minecraft license. The relationship with the account provider is governed by Microsoft's own terms. ### 22.4 Permitted Use and Planned Paid Offerings - Free use without ads. - Use for personal, non-commercial play is allowed. - Optional paid subscriptions and cosmetics are planned. - These offerings are not intended to become prerequisites for existing WIND features. - Separate terms are intended to apply to the paid offerings when they launch. ### 22.5 Prohibited Use According to the page, WIND must not be used: - To violate Mojang's own terms of service. - To violate Microsoft's own terms of service. - To distribute malware. - To distribute cheats. - For content or activities that harm other players. ### 22.6 Mods and Other Third-Party Content The terms cover mods, modpacks, resource packs, shaders, plugins, and datapacks from third-party platforms such as Modrinth and CurseForge. WIND does not create or review every project listed there. Under the terms, the provider does not accept responsibility for what individual mods or plugins do after installation. Users should judge for themselves which content to use before installing it. ### 22.7 Server Hosting and Public Addresses - The hosting user is the server owner. - The user accepts the Minecraft EULA independently. - The user is responsible for what happens on the server. - Addresses under play.windlauncher.com must not impersonate another person or entity. - They must not be used for unlawful purposes. - They must not be used for harmful purposes. - The provider may remove an address in cases of misuse. - The provider may disable an account's tunnel in cases of misuse. ### 22.8 Warranty and Data Loss According to the terms, WIND is supplied in its existing condition without warranty. The provider aims for stability and security but does not guarantee flawless operation at all times. The terms disclaim provider liability for loss of data, worlds, or game progress resulting from use. This paragraph conveys the published contractual statement; it does not add an assessment of its legal enforceability. ### 22.9 Product Changes Features may be added, changed, or removed as development continues. The provider intends to communicate major changes where possible. The page emphasizes active development. ### 22.10 Restricting Online Features WIND may restrict access to online features for accounts that misuse them. The page gives friends, presence, and WIND Tunnel as examples. According to this section, the local launcher is intended to continue working even when online access is restricted in this way. ### 22.11 Changes to the Terms and Contact The date at the top of the page is to be updated when the terms change meaningfully. The provider directs users to the report page for questions about the terms. ## 23. Help, Feedback, and Public Website Features Sources: https://windlauncher.com/docs/#help | https://windlauncher.com/faq/ | https://windlauncher.com/report/ ### 23.1 Support Channels - Short answers: https://windlauncher.com/faq/ - Detailed feature reference: https://windlauncher.com/docs/ - Report bugs or submit ideas: https://windlauncher.com/report/ - Other inquiries by email: support@windlauncher.com - Community, help, and bug reports: Discord server https://discord.gg/W5TRym4gTR - Download: https://windlauncher.com/download/ - WindUI project: https://modrinth.com/mod/windui The Docs state that users can vote and read replies on the feedback page. The page itself describes direct replies from the provider and community upvotes and downvotes. ### 23.2 Feedback Page Filters and Sorting Publicly offered status filters: - “All”: all statuses. - “Open”: open reports. - “In Progress”: reports being worked on. - “Resolved”: resolved reports. - “Won't Fix”: reports that will not be fixed. Publicly offered sorting: - “New”: new entries. - “Top”: top or vote-highlighted entries. The page provides a “+ New Report” button for creating a new report. ### 23.3 Public New-Report Form Form fields and limits embedded in the HTML: - Nickname: required; input field limited to 40 characters. - Title: required; input field limited to 150 characters. - Description: required; text field limited to 5,000 characters. - The description should explain what happened and the steps needed to reproduce it. - Images: optional, up to four. - Image types accepted by the file selection field: PNG, JPEG, WebP, and GIF. - Actions: cancel or submit. These limits come from the public form interface and its embedded processing. They are not an independently verified account of every server-side validation rule. ### 23.4 Votes, Reports, and Discussions The following features are identifiable from the public page and its embedded presentation behavior: - Cast an upvote or downvote. - Withdraw an already active personal vote. - Display the vote score as upvotes minus downvotes. - Display a report's status. - Display its title and description or preview text. - Display optional attached images as thumbnails. - Display the nickname and relative creation time. - Display the comment count. - Open a report to see its complete description, images, and discussion. - Open images in a separate view. - Display comments with a nickname and relative time. - Enter and send a reply or comment. - Choose a nickname before replying if none has been set. - Mark posts and replies from the provider accordingly. Individual published reports and comments are dynamic content. This reference does not state their complete number or current handling status. ### 23.5 Local Information and Operator Features of the Feedback Page The publicly embedded page script stores a nickname and a randomly generated browser identifier locally to recognize the interface state or the user's votes. This website feature is separate from the random installation ID used in launcher statistics. The page also includes a separate operator login. Operator features identifiable in the page code include changing status, deleting reports, deleting comments, and logging out. These are not documented as general rights of ordinary users. A connection error state is provided if the feedback server cannot be reached. There are empty states for empty categories and empty discussions. The initial empty text in the static HTML is not a reliable export of live data. ### 23.6 Navigation and Repeated Links The website uses WIND as its brand and links, depending on the page, to Features, WindUI, Docs, Feedback, and Download. The footer includes product, help/support, and legal links, as well as the support address and the Discord server. The homepage's Features and WindUI links are anchors within that homepage. Common destinations: - https://windlauncher.com/#features - https://windlauncher.com/#windui - https://windlauncher.com/docs/ - https://windlauncher.com/faq/ - https://windlauncher.com/report/ - https://windlauncher.com/download/ - https://windlauncher.com/data/privacy/ - https://windlauncher.com/data/terms/ - https://windlauncher.com/llms.txt - https://windlauncher.com/llms-full.txt - https://discord.gg/W5TRym4gTR ## 24. Terminology, Source Differences, and Unspecified Details ### 24.1 Terminology Mapping | Term | Meaning in This Reference | | --- | --- | | WIND / WIND Launcher | Windows launcher for Minecraft: Java Edition | | CloudClient | Former product name | | WindUI | UI and HUD mod running inside Minecraft | | Vanilla | Regular Minecraft or the vanilla server variant | | Fabric / Forge / NeoForge | Documented mod loaders or corresponding modded server variants | | Paper / Spigot | Additional documented server software for plugins | | Modrinth / CurseForge | Third-party content sources, mapped differently by content type | | Peer-to-peer / P2P | Direct game connection between PCs when sharing a world | | WIND Tunnel | Forwarding public server connections to the user's PC | | UPnP / NAT-PMP | Documented automatic port forwarding options with a supported router | | WIND+ / WIND++ | Planned optional subscriptions for cloud hosting and cosmetics | | Crash Assistant | Log-based troubleshooting with Jev (Google Gemini as fallback) and suggested fixes | | HUD | Displays and modules over the game view | | CPS | Clicks per second | | Presence | Online status in the social features | ### 24.2 Launcher Versus Older “Client” Wording The current Docs, current FAQ, and existing llms.txt explicitly define WIND as a launcher that starts regular Minecraft. The feedback page's footer still uses an older combination of launcher and client terminology. The older FAQ copy initially returned by the search service also used that footer wording. This reference uses the explicit current Docs explanation for the product definition. The older footer wording is retained as a source difference, without inferring an additional separate Minecraft client. ### 24.3 Performance Versus Older Metadata The feedback page contains SoftwareApplication metadata with an older general mention of higher FPS. Historical releases mention performance updates and Smart Vulkan Optimization. The current Docs explain both the launcher option for adding optimization mods and the explicit statement that WindUI is not an FPS booster. These statements must not be combined into a general promise of higher FPS through WindUI. No benchmark values or guaranteed improvements are provided. ### 24.4 The Existing llms.txt The existing official llms.txt is a compact reference dated 2026-10-09. It claims precedence over older conflicting sources. This file uses it as an official product source and also checks specific later release information against the download page. Its main additional clarifications are included in this full reference: - WIND is a launcher for regular Minecraft: Java Edition. - Mods and modpacks come from Modrinth and CurseForge. - Resource packs, shaders, server plugins, and datapacks are mapped to Modrinth. - Subscription additions concern cosmetics and cloud hosting rather than unlocking launcher features. - WIND++ lists up to 6 GB RAM and a faster CPU. - WindUI is not an FPS booster. ### 24.5 Differences in the Log Description The Docs refer to the relevant part of a crash log; the privacy page refers to the log plus technical setup details (Minecraft version, installed mods, RAM and Java settings). Both describe Jev as the first analysis step and Google Gemini as the fallback and detailed analysis. This reference does not claim a fully described filtering process beyond that. ### 24.6 Unpublished or Unverified Details The reviewed sources do not definitively establish, among other things: - A complete list of Minecraft versions supported by the launcher. - Exact minimum hardware requirements and supported Windows versions. - A currently offered installer for other operating systems or Windows ARM64. - The exact composition of the optimization mod toggle. - The file format and all rules for modpack sharing. - A universal import mechanism for arbitrary local mod files. - Java runtime management and its technical details. - Public source code availability or an open-source license. - Tunnel SLA, bandwidth, player limits, or regional infrastructure. - Exact cloud CPU models, storage space, and geographic server locations. - Fixed dates for WIND+, WIND++, the Cosmetics Store, or planned WindUI ports. - Specific cosmetic item prices and payment terms. - Complete retention and deletion periods for every data category. - A promise of end-to-end encryption. - Signature status, checksums, or an independent security assessment of the current installers. - A complete list of dynamic community posts and comments. These unspecified details do not assert that the relevant features or information do not exist at all. They limit what the pages reviewed here actually establish. ### 24.7 Public Crawling and Structure Information The robots.txt generally allows crawling and lists the sitemap. It excludes /admin/, /api/, /backend/, /crashanalysisApi/, /includes/, and /config/. These internal or excluded areas were not retrieved as additional documentation sources. The Docs metadata includes the product names WIND, WIND Launcher, and CloudClient, the Windows platform, the GameApplication category or a TechArticle for the documentation, and the modification date 2026-10-09. These structured values agree with the visible documentation on the principal aspects of product identity. ## 25. Source Register and Documentation Coverage ### 25.1 All 13 Documentation Sections and Their Coverage | Original Section / Anchor | Official Source | Coverage in This File | | --- | --- | --- | | Overview | https://windlauncher.com/docs/#overview | Sections 2, 3, 5, and 16 | | Getting started | https://windlauncher.com/docs/#getting-started | Section 4 | | Mods & modpacks | https://windlauncher.com/docs/#mods | Sections 5 and 6 | | Resource packs & shaders | https://windlauncher.com/docs/#packs | Section 7 | | Friends & playing together | https://windlauncher.com/docs/#friends | Sections 8 and 9 | | Hosting a server | https://windlauncher.com/docs/#hosting | Section 10 | | Skins & capes | https://windlauncher.com/docs/#skins | Section 11 | | Personalization | https://windlauncher.com/docs/#personalization | Section 12 | | Crash assistant | https://windlauncher.com/docs/#crash-assistant | Section 13 | | WindUI | https://windlauncher.com/docs/#windui | Sections 14 and 15 | | Pricing & WIND+ | https://windlauncher.com/docs/#pricing | Section 16 | | Feature status | https://windlauncher.com/docs/#status | Section 17 | | Getting help | https://windlauncher.com/docs/#help | Section 23 | ### 25.2 Primary Pages - WIND homepage: https://windlauncher.com/ - WIND Docs: https://windlauncher.com/docs/ - WIND FAQ: https://windlauncher.com/faq/ ### 25.3 Supplementary Official Pages - Installer, Stable/Beta, changelogs, and history: https://windlauncher.com/download/ - Privacy policy: https://windlauncher.com/data/privacy/ - Terms of use: https://windlauncher.com/data/terms/ - Feedback interface: https://windlauncher.com/report/ - Existing compact AI reference: https://windlauncher.com/llms.txt - This full AI reference: https://windlauncher.com/llms-full.txt - Sitemap: https://windlauncher.com/sitemap.xml - Crawling rules: https://windlauncher.com/robots.txt ### 25.4 Other Published Destinations - WindUI: https://modrinth.com/mod/windui - Modrinth content platform: https://modrinth.com/ - CurseForge content platform: https://www.curseforge.com/ - Support: support@windlauncher.com - Discord server: https://discord.gg/W5TRym4gTR - Stable installer link at the retrieval date: https://windlauncher.com/download/get.php?a=35 - Beta installer link at the retrieval date: https://windlauncher.com/download/get.php?a=36 End of the full, source-based reference. All status, price, download, and version information refers to the retrieval date of 2026-10-11.